The Witching Hour
Condition: SECONDHAND
This is a secondhand book. The jacket image is a photograph of the exact copy we have in stock. This image shows the condition of this book. Further condition remarks are below.
Author: Jeph Loeb, Chris Bachalo, Art Thibert
Binding: Paperback
Published: VERTIGO, 2000
Condition:
Book: Good
Jacket: No dust jacket
Pages: Good
Markings: No markings
Condition remarks: Condition as shown in image
The Witching Hour plunges readers into a gothic narrative where the Caped Crusader confronts supernatural forces threatening Gotham City. This graphic novel chronicles a series of mysterious events, intertwining classic detective work with elements of dark magic and ancient curses. The artwork vividly illustrates the city's shadowed alleys and the escalating tension as Batman races against time to unravel a sinister plot. It presents a compelling blend of action and psychological intrigue, showcasing the hero's resilience against an otherworldly threat. This gripping tale captivates with its atmospheric setting and a relentless pace, drawing readers into a world where the line between reality and the arcane blurs.
Author: Jeph Loeb, Chris Bachalo, Art Thibert
Binding: Paperback
Published: VERTIGO, 2000
Condition:
Book: Good
Jacket: No dust jacket
Pages: Good
Markings: No markings
Condition remarks: Condition as shown in image
The Witching Hour plunges readers into a gothic narrative where the Caped Crusader confronts supernatural forces threatening Gotham City. This graphic novel chronicles a series of mysterious events, intertwining classic detective work with elements of dark magic and ancient curses. The artwork vividly illustrates the city's shadowed alleys and the escalating tension as Batman races against time to unravel a sinister plot. It presents a compelling blend of action and psychological intrigue, showcasing the hero's resilience against an otherworldly threat. This gripping tale captivates with its atmospheric setting and a relentless pace, drawing readers into a world where the line between reality and the arcane blurs.