Parlour Games for Modern Families

Parlour Games for Modern Families

$10.00 AUD

Availability: in stock at our Melbourne warehouse.

NB: This is a secondhand book in very good condition. See our FAQs for more information. Please note that the jacket image is indicative only. A description of our secondhand books is not always available. Please contact us if you have a question about this title.

Author: Myfanwy Jones

Format: Paperback

Number of Pages: 282


Parlour Games for Modern Families sets out to revive the tradition of indoor family games. Its authors want you to push aside the consoles, turn off the telly, and bring some mental stimulation, silliness and laughter, joy and connection back into your living room. The book is bursting with games of logic and memory, word play, card games, role play, and rough and tumble. Not a single game requires equipment that you won't find in your average home: a pack of cards, a dictionary, an hour glass, dice, paper and pen. Games are organised thematically and are cross-referenced for age-appropriateness. All are set out with clear rules and instructions. There are games that will challenge and stimulate you and games that will have you in fits; games that can last all night and games to fill that empty half-hour before tea; games for adults and older children and games for your four-year-old's birthday party.


Format: Secondhand, Paperback
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Description
NB: This is a secondhand book in very good condition. See our FAQs for more information. Please note that the jacket image is indicative only. A description of our secondhand books is not always available. Please contact us if you have a question about this title.

Author: Myfanwy Jones

Format: Paperback

Number of Pages: 282


Parlour Games for Modern Families sets out to revive the tradition of indoor family games. Its authors want you to push aside the consoles, turn off the telly, and bring some mental stimulation, silliness and laughter, joy and connection back into your living room. The book is bursting with games of logic and memory, word play, card games, role play, and rough and tumble. Not a single game requires equipment that you won't find in your average home: a pack of cards, a dictionary, an hour glass, dice, paper and pen. Games are organised thematically and are cross-referenced for age-appropriateness. All are set out with clear rules and instructions. There are games that will challenge and stimulate you and games that will have you in fits; games that can last all night and games to fill that empty half-hour before tea; games for adults and older children and games for your four-year-old's birthday party.