The War Game: Ten Great Battles Recreated From History
Condition: SECONDHAND
This is a secondhand book. The jacket image is a photograph of the exact copy we have in stock. This image shows the condition of this book. Further condition remarks are below.
Condition remarks:
Book: Good
Jacket: Wear and tear with damage
Pages: Good
From the dusty plains of ancient warfare to the smoke-filled chaos of modern combat, The War Game presents a breathtaking recreation of ten of history's most pivotal military engagements, meticulously reconstructed through the lens of the wargaming tradition. General Editor Peter Young — a decorated military historian holding the distinctions of DSO, MC, MA, FSA, FR HistS, and FRGS — marshals an authoritative command of military strategy and historical detail, guiding readers through each battle with the precision of a seasoned commander studying terrain before an advance. Young's work stands as a landmark contribution to military history literature, illustrating how the art of wargaming serves not merely as a pastime, but as a rigorous analytical tool for understanding the decisions, consequences, and turning points that shaped civilizations. Each recreated battle uncovers the human drama behind grand historical movements, presenting tactics, troop movements, and strategic dilemmas with vivid clarity. For the military history enthusiast and the armchair general alike, this volume poses a tantalizing question: had just one decision been different, how might history have been rewritten?
Author: Peter Young
Format: Hardback
Genre: Military history
Condition remarks:
Book: Good
Jacket: Wear and tear with damage
Pages: Good
From the dusty plains of ancient warfare to the smoke-filled chaos of modern combat, The War Game presents a breathtaking recreation of ten of history's most pivotal military engagements, meticulously reconstructed through the lens of the wargaming tradition. General Editor Peter Young — a decorated military historian holding the distinctions of DSO, MC, MA, FSA, FR HistS, and FRGS — marshals an authoritative command of military strategy and historical detail, guiding readers through each battle with the precision of a seasoned commander studying terrain before an advance. Young's work stands as a landmark contribution to military history literature, illustrating how the art of wargaming serves not merely as a pastime, but as a rigorous analytical tool for understanding the decisions, consequences, and turning points that shaped civilizations. Each recreated battle uncovers the human drama behind grand historical movements, presenting tactics, troop movements, and strategic dilemmas with vivid clarity. For the military history enthusiast and the armchair general alike, this volume poses a tantalizing question: had just one decision been different, how might history have been rewritten?