A Gamut Of Games

A Gamut Of Games

$20.00 AUD

Availability: in stock at our Tullamarine warehouse

Condition: SECONDHAND

This is a secondhand book. The jacket image is a photograph of the exact copy we have in stock. This image shows the condition of this book. Further condition remarks are below.


Condition remarks:
Book: Fair
Jacket: Wear and tear
Pages: Good
Markings: No markings
Condition remarks: Mylar sleeve on jacket

A landmark work in recreational mathematics and game design, A Gamut of Games presents an extraordinary collection of original and traditional strategy games for one or more players, all playable with simple materials like paper, pencils, and cards. Sid Sackson, one of the most celebrated game designers of the twentieth century, details the rules, strategies, and underlying logic of dozens of games with the clarity and enthusiasm of a true master of his craft. The tone is both instructive and inviting, making it equally accessible to casual players seeking a fun diversion and serious enthusiasts looking to sharpen their strategic thinking. Sackson illustrates how elegantly simple components can give rise to games of profound depth and replayability, arguing that great game design is as much an intellectual art form as any other creative discipline. Widely regarded as a classic in its field, this collection has inspired generations of game designers and remains an essential reference for anyone passionate about the art and science of play.

Author: Sid Sackson
Format: Hardback

Genre: Antiques & collectibles

Description


Condition remarks:
Book: Fair
Jacket: Wear and tear
Pages: Good
Markings: No markings
Condition remarks: Mylar sleeve on jacket

A landmark work in recreational mathematics and game design, A Gamut of Games presents an extraordinary collection of original and traditional strategy games for one or more players, all playable with simple materials like paper, pencils, and cards. Sid Sackson, one of the most celebrated game designers of the twentieth century, details the rules, strategies, and underlying logic of dozens of games with the clarity and enthusiasm of a true master of his craft. The tone is both instructive and inviting, making it equally accessible to casual players seeking a fun diversion and serious enthusiasts looking to sharpen their strategic thinking. Sackson illustrates how elegantly simple components can give rise to games of profound depth and replayability, arguing that great game design is as much an intellectual art form as any other creative discipline. Widely regarded as a classic in its field, this collection has inspired generations of game designers and remains an essential reference for anyone passionate about the art and science of play.